by Daniele Rossi | Oct 4, 2010 | blog, creativity, illustration, social media, user experience
I felt it was time to redesign and rebrand ti-ger.org and take it to the next level. To recap: ti-ger.org promotes the fantastic Tiger Analogy of Stuttering Empowerment. I liked it so much when I first heard it that I immediately designed a tiger cartoon mascot and...
by Daniele Rossi | Mar 10, 2010 | blog, user experience
Came across this fantastic presentation given at PodCamp Nashville illustrating the vital user experience elements us designer and developers need to keep in mind when creating for the device. In a nutshell: no fold but use that space wisely.
by Daniele Rossi | Feb 19, 2010 | blog, user experience
NICE! Three reasons why web apps should be designed for the mobile first. In a nutshell, designing for mobile apps forces you to prioritize the important features.
by Daniele Rossi | Feb 16, 2010 | news, user experience
…with my good friend John Meadows who did a fantastic job with the back end development. You can view it at http://m.pcto.ca. You’ll have to view it on an iPhone or iPod Touch – and any webkit based smartphone. More on this later. As of writing, the...
by Daniele Rossi | Feb 1, 2010 | blog, user experience
Following up from my previous post about my initial thoughts of the iPad, I’d like to elaborate on what I think is the most important quality of Apple’s new device. Unfortunately, the iPad is too easily being overlooked as simply a bigger iPhone (there are...
by Daniele Rossi | Jan 28, 2010 | blog, user experience
Apple finally revealed the ill-named iPad yesterday to quite a lot of underwhelming reviews. Namely, “It’s just a giant iPod Touch”. I admit, at first I felt the same way. “That’s it?” Then I started to think about all the times I needed access to a computer –...